Saturday 15th December, 1301
A city stands strong amongst the chaos of the north, a bastion of civilisation and freedom. A city rebuilt, a city growing. Fast approaching is a time of new frontiers as the boundaries of might and knowledge are pushed like never before. And in search of these things come travellers, adventurers, scholars and pilgrims, each seeking their share of the power.
Welcome to Durholme.
Durham University Treasure Trap is the world's oldest continuously-running Live Roleplay group. We meet twice a week to play roles in a fantasy mediaeval world, either in the congenial atmosphere of a mediaeval inn for our Tavern Nights each Monday, or in the woods around Durham for Adventures each weekend. We also have regular weapons practices to develop combat skills which are useful in the game, run an annual banquet and a weekend-long end-of-year game, and send groups to larger live roleplay events around the country.
OGM - Michaelmas Term 2018
This term's OGM is planned provisionally for Wednesday 5th December. We are awaiting confirmation of which room we will be in.
Motions changing the Constitution or Game Rules (including ref rulings) should be submitted to firstname.lastname@example.org.
Officers will also submit reports and can be questioned at the GM.
- entered by Panda, on behalf of the Secretary, 2018-11-20 00:42:15
Arsenic and Lies
DUGL (our sister society) have asked us to advertise a one-shot game of theirs called Arsenic and Lies. The following information is from Hazel:
"It is 31 December 1919 and the party at Weatherby Manor is in full swing. The guests exchange furtive whispers of intrigue, blackmail and forbidden love. At midnight, a glass of poisoned champagne shatters, dropped from a dying hand. The family has to find – or frame – the killer before the police start looking too closely into their secrets."
Arsenic and Lies is a 3-hour LARP that will be running on Tuesday 13th November at 7PM in EH201/202. It is written by Karollina Soltys (www.arsenicandlies.com). It focuses on the emotions, relationships and secrets of the characters involved: solving the murder might be less important to the characters than pursuing their clandestine affairs, arranging marriages of convenience or blackmailing their enemies. Characters will be generated by workshop on the day so all you need to do is turn up as yourselves going to a party. It runs for up to 10 players so all you need to do is express interest to me and I will put you on the list.
If there is more interest than spaces, I will first separate people based on whether they've done a one-shot this year and will then pick by lottery. However, there are about 5 more spaces so this seems unlikely.DUGL can be contacted at https://www.facebook.com/groups/DUGeneralLarp/.
- entered by Panda on behalf of DUGL, 2018-11-11 17:01:26
Due to another society having a nice dinner in the fancy part of the Citadel, the interactive on Monday has been moved to 7:30 in Vane Tempest, two floors below - go down all the stairs until you're facing the Fonteyn Ballroom doors, and turn left! There's a big window overlooking the river; it's where we had Give it a Go. Hope to see you all there!
- entered by The Secretary's Minion, 2018-10-19 15:02:59
We should have a permanent link for downtimes, and you can submit them here: https://goo.gl/forms/8TB8UjLSxwvlRurz1
Downtime deadline is 6pm Thursday. While we will accept some late entries there will be a hard cutoff point after 6pm, so get them in by 6pm to be safe.
Characters get (7 - Your Level) exp from interactives, and you will be told how much exp you earn from charactering and monstering adventures. If you have any questions about downtimes then you can check the Downtime Guide on the rules page, or email email@example.com
- entered by Tim Aumonier, Head Ref, 2018-10-15 23:07:57